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DataObjectIterator.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Dave Burnard
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// a abstract iterator class used to access the items in drap/drop and clipboard operations.
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//
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//========================================================================================
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#ifndef __DataObjectIterator__
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#define __DataObjectIterator__
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#include "PMFlavorTypes.h"
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class
IPMDataObject
;
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class
DataObjectIterator
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{
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public
:
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virtual
~DataObjectIterator
() {}
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virtual
IPMDataObject
*
First
() = 0;
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virtual
IPMDataObject
*
Next
() = 0;
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virtual
bool16
FlavorExistsInAllObjects
(ExternalPMFlavor flavor) = 0;
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virtual
bool16
FlavorIsPrimaryInAllObjects
(ExternalPMFlavor flavor) = 0;
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virtual
DataExchangeResponse
FlavorExistsWithPriorityInAllObjects
(ExternalPMFlavor flavor) = 0;
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};
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#endif // __IDragItemIterator__
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DataObjectIterator.h
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