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IActionComponent.h
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5 // Owner: lance bushore
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23 
24 #ifndef __IActionComponent__
25 #define __IActionComponent__
26 
27 #include "IPMUnknown.h"
28 #include "ActionID.h"
29 #include "IActionManager.h"
30 #include "PMTypes.h"
31 
32 class IActionStateList;
33 class IActiveContext;
34 
39 {
40  public:
41  enum { kDefaultIID = IID_IACTIONCOMPONENT };
42 
53  virtual void UpdateActionStates(IActiveContext* ac, IActionStateList *listToUpdate, GSysPoint mousePoint = kInvalidMousePoint, IPMUnknown* widget = nil) = 0;
54 
63  virtual void DoAction(IActiveContext* ac, ActionID actionID, GSysPoint mousePoint = kInvalidMousePoint, IPMUnknown* widget = nil)= 0;
64 
65 #ifdef ID_ENABLE_DEBUGGING
66 
69  virtual void Register_Debug_Actions() = 0;
70 #endif
71 };
72 
73 #endif // __IActionComponent__