InDesign SDK  20.5
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
IAssetStateMachine.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Bill Tislar
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //========================================================================================
23 
24 #ifndef __IASSETSTATEMACHINE__
25 #define __IASSETSTATEMACHINE__
26 
27 #include "IPMUnknown.h"
28 #include "workgroupid.h"
29 
30 class IManagedStatus;
31 
32 
39 {
40 public:
41  enum { kDefaultIID = IID_IASSETSTATEMACHINE };
42 
50  virtual void InitializeState( IManagedStatus * managedStatus, UID objectUID = kInvalidUID ) = 0;
51 
61  virtual void HandleStateChange( IManagedStatus * managedStatus, UID objectUID = kInvalidUID, bool useCachedData = false ) = 0;
62 
63 }; // end IAssetStateMachine interface
64 
65 #endif // __IASSETSTATEMACHINE__