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IBehaviorList.h
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5 // Owner: Michael Burbidge
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23 
24 #ifndef __IBehaviorList_h__
25 #define __IBehaviorList_h__
26 
27 #include "IPMUnknown.h"
28 #include "BehaviorID.h"
29 #include "BehaviorTypes.h"
30 
31 #include <vector>
32 
35 class IBehaviorList : public IPMUnknown
36 {
37 public:
38  enum { kDefaultIID = IID_IBEHAVIORLIST };
39 
46  virtual void Adopt(const ActionEvent& inEvent, const UID& inBehavior, const int32& inPosition = -1) = 0;
47 
52  virtual ActionEvent Relinquish(const UID& inBehavior) = 0;
53 
55  virtual std::vector<UID> Get(const ActionEvent& inForEvent) const = 0;
56 
58  virtual std::vector< std::pair<ActionEvent, UID> > Get() const = 0;
59 };
60 
61 #endif // __IBehaviorList_h__