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ICellFocus.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Mat Marcus
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// This interface describes a Table selection. It describes the range
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// and the table selected.
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// In the planned implementation, the TableModel will have a TableFocusManager
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// that maintains the foci positions through editing.
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//
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//========================================================================================
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#ifndef __ICellFocus__
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#define __ICellFocus__
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#include "IPMUnknown.h"
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#include "TablesID.h"
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#include "TableTypes.h"
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class
ITableModel
;
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class
UIDRef
;
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class
ICellFocus
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_ICELLFOCUS };
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virtual
ITableModel
*
QueryModel
()
const
= 0;
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virtual
UIDRef
GetModel
()
const
= 0;
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virtual
void
SetRange
(
const
GridArea
&area) = 0;
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virtual
GridArea
GetRange
()
const
= 0;
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virtual
void
RowsInserted
(
const
RowRange
& rows) = 0;
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virtual
void
ColsInserted
(
const
ColRange
& cols) = 0;
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virtual
void
RowsDeleted
(
const
RowRange
& rows) = 0;
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virtual
void
ColsDeleted
(
const
ColRange
& cols) = 0;
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virtual
void
RowsConverted
(
const
RowRange
& rows) = 0;
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virtual
void
CellsMerged
(
const
GridArea
& cells) = 0;
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virtual
void
CellsUnmerged
(
const
GridArea
& cells) = 0;
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virtual
void
TableModelDeleted
() = 0;
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virtual
void
DeRegisterFromModel
() = 0;
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virtual
void
RegisterWithModel
(
const
UIDRef
& tableRef) = 0;
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virtual
void
CellContentChanged
(
const
GridArea
& cells) = 0;
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virtual
void
CellContentDeleted
(
const
GridArea
& cells) = 0;
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};
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#endif //__ICellFocus__
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ICellFocus.h
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