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IChunkyToIndexedImageStmData.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: jargast
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __IChunkyToIndexedImageStreamData__
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#define __IChunkyToIndexedImageStreamData__
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#include "IPMUnknown.h"
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class
IChunkyToIndexedImageStreamData
:
public
IPMUnknown
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{
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public
:
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typedef
struct
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{
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uint32 width;
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uint32 height;
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uint32 numChannels;
// there could be extra channels
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uint8* colorMap;
// use this if generateMap is false. 768 = 3 * 256 = RGB 256 entries
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bool16 dither;
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}
ChunkyToIndexedInfo
;
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virtual
void
SetChunkyToIndexedInfo
(
const
ChunkyToIndexedInfo
& chunkyToIndexedInfo) = 0;
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virtual
void
GetChunkyToIndexedInfo
(
ChunkyToIndexedInfo
* chunkyToIndexedInfo)
const
= 0;
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};
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#endif
tmpdoxygeninput
IChunkyToIndexedImageStmData.h
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