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IDropTargetCallback.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Dave Burnard
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Interface definition to allow Drop targets
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// to notify other objects of their tracking state.
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//
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//========================================================================================
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#ifndef __IDropTargetCallback__
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#define __IDropTargetCallback__
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#include "IPMUnknown.h"
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class
PMPoint
;
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class
PMRect
;
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class
IDropTargetCallback
:
public
IPMUnknown
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{
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public
:
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enum
eCallbackState
{
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kTargetEntered
= 0,
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kTargetWithin
= 1,
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kTargetLeft
= 2
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};
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virtual
void
TrackingCallback
(
eCallbackState
state,
const
PMPoint
& localPt,
PMRect
& rect) = 0;
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};
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#endif
tmpdoxygeninput
IDropTargetCallback.h
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