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IExecutionContext.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Florin Trofin
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose: Provides access to the current thread's execution context.
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//
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// THIS IS NOT A STANDARD BOSS INTERFACE
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//
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//========================================================================================
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#ifndef __IEXECUTIONCONTEXT__
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#define __IEXECUTIONCONTEXT__
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#include "IPMUnknown.h"
// for the definition of
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class
ISession
;
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class
IErrorState
;
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class
IObjectModel
;
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class
IDTask;
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class
IExecutionContext
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{
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public
:
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virtual
~IExecutionContext
() {};
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virtual
ISession
*
GetSession
()
const
= 0;
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virtual
IErrorState
*
GetErrorState
()
const
= 0;
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virtual
IObjectModel
*
GetObjectModel
()
const
= 0;
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virtual
IDTask*
GetCurrentTask
()
const
= 0;
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};
// IExecutionContext
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IExecutionContext
* GetExecutionContext();
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#endif // __IEXECUTIONCONTEXT__
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IExecutionContext.h
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