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ILayerUIUtils.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Paul Sorrick
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose:
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// Utilities for use for dealing with layers.
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//
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//========================================================================================
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#ifndef __ILayerUIUtils__
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#define __ILayerUIUtils__
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#include "Utils.h"
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#include "LayerPanelID.h"
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class
ILayerList
;
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class
ILayerUIUtils
:
public
IPMUnknown
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{
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public
:
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enum
{kDefaultIID = IID_ILAYERUIUTILS};
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virtual
IDocumentLayer
*
QueryContextActiveLayer
(
IActiveContext
* context) = 0;
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virtual
IDocumentLayer
* QueryNthUILayer(
const
ILayerList
* list, int32 nth) = 0;
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virtual
int32 GetUILayerIndex(
const
ILayerList
* list,
UID
docUILayerUID) = 0;
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};
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#endif // __ILayerUIUtils__
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ILayerUIUtils.h
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