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ILibraryAssetContents.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Mark VerMurlen
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Reviewed: 9/25/98
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//
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// Purpose:
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// This interface is a secondary interface to the LibraryAsset Boss. This interface
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// controls reading and writing of the "Content" data of the asset.
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//
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//========================================================================================
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#ifndef __ILibraryAssetContents__
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#define __ILibraryAssetContents__
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#include "IPMUnknown.h"
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#include "LibraryProviderID.h"
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class
IDirInfo;
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class
IPMStream
;
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class
IXferBytes
;
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class
ILibraryAssetContents
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_ILIBRARYASSETCONTENTS };
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typedef
enum
{
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kAllUntaggedPageItems
= 0,
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kAllTaggedPageItems
,
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kMixedTaggedAndUntaggedPageItems
,
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kAllStructureElements
,
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kUnknownAssetMakeup
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}
AssetMakeup
;
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virtual
IPMStream
*
QueryDataReadStream
() = 0;
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virtual
IPMStream
*
QueryDataWriteStream
() = 0;
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virtual
void
DeleteData
() = 0;
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virtual
void
SetAssetData
(
const
uchar* assetData,int32 assetDatalength) = 0;
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virtual
void
SetAssetData
(
IXferBytes
* assetData, int32 assetDatalength) = 0;
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virtual
uchar*
GetAssetData
()
const
= 0;
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virtual
int32
GetAssetDatalength
()
const
= 0;
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virtual
IDirInfo*
QueryDirInfo
() {
return
nil; }
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virtual
AssetMakeup
GetAssetMakeup
() = 0;
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};
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#endif
tmpdoxygeninput
ILibraryAssetContents.h
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