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ILibraryScrapController.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Mark VerMurlen
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Reviewed: 9/25/98
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//
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// Purpose:
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// This interface is responsible for managing the Library Panel's Scrap.
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//
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//========================================================================================
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#ifndef __ILibraryScrapController__
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#define __ILibraryScrapController__
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#include "CDataExchangeController.h"
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#include "ShuksanID.h"
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class
IDataExchangeHandler
;
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class
IDataBase
;
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class
ILibraryAsset
;
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class
ILibraryScrapController
:
public
CDataExchangeController
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{
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// ----- Constructor/Destructor
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public
:
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ILibraryScrapController
(
IPMUnknown
*boss) :
CDataExchangeController
(boss) {};
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virtual
~
ILibraryScrapController
() {};
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// ----- Active handler
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public
:
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virtual
IDataExchangeHandler
*
QueryHandlerForInternalize
(
DataExchangeResponse
& response,
const
PMFlavor& internalizedFlavor = kNoFlavor)
const
= 0;
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// ----- Scrap Conversion
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public
:
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virtual
bool16
NeedsToInternalize
()
const
= 0;
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virtual
ErrorCode
ExternalizeToLibrary
()
const
= 0;
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virtual
ErrorCode
InternalizeFromLibrary
() = 0;
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virtual
ErrorCode
InternalizeFromOldLibrary
() = 0;
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virtual
ErrorCode
FulfillPromise
(
IPMDataObject
* whichItem,
const
ExternalPMFlavor& whichFlavor)
const
= 0;
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virtual
ErrorCode
Clear
() = 0;
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virtual
void
SetWorkingLibraryAsset
(
ILibraryAsset
*libraryAsset ) = 0;
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virtual
void
Cleanup
() = 0;
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};
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#endif
tmpdoxygeninput
ILibraryScrapController.h
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