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ILinkCmdSignalData.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Dave Burnard
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose: Data sent with the new Link Command signals
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//
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//========================================================================================
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#ifndef __ILINKCMDSIGNALDATA__
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#define __ILINKCMDSIGNALDATA__
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#include "IPMUnknown.h"
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#include "LinksID.h"
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class
ICommand
;
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class
ILinkCmdSignalData
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_ILINKCMDSIGNALDATA };
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virtual
void
Set
(
ICommand
* linkCmd,
IDataBase
* db, UIFlags uiflags = kFullUI) = 0;
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virtual
ICommand
*
GetCommand
()
const
= 0;
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virtual
IDataBase
*
GetDataBase
()
const
= 0;
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virtual
const
UIFlags
GetUIFlags
()
const
= 0;
// the ui behaviour
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};
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#endif // __ILINKCMDSIGNALDATA__
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tmpdoxygeninput
ILinkCmdSignalData.h
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