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ILinkCmdSignalData.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Dave Burnard
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //
23 // Purpose: Data sent with the new Link Command signals
24 //
25 //========================================================================================
26 
27 #ifndef __ILINKCMDSIGNALDATA__
28 #define __ILINKCMDSIGNALDATA__
29 
30 #include "IPMUnknown.h"
31 #include "LinksID.h"
32 
33 class ICommand;
34 
41 {
42 public:
43  enum { kDefaultIID = IID_ILINKCMDSIGNALDATA };
44 
51  virtual void Set(ICommand* linkCmd, IDataBase* db, UIFlags uiflags = kFullUI) = 0;
52 
57  virtual ICommand* GetCommand() const = 0;
58 
63  virtual IDataBase* GetDataBase() const = 0;
64 
69  virtual const UIFlags GetUIFlags() const = 0; // the ui behaviour
70 };
71 
72 #endif // __ILINKCMDSIGNALDATA__
73