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ILockPosition.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Stacy Molitor
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //
23 // Purpose of Interface:
24 // ILockPosition is an interface which specifies whether or not a page item's position is
25 // locked. If it's position is locked it cannot be moved, resized, deleted, etc.
26 //
27 // All page items should have this interface, though if it's missing the page item is assumed
28 // to not be locked.
29 //
30 //========================================================================================
31 
32 #ifndef __ILockPosition__
33 #define __ILockPosition__
34 
35 #include "IPMUnknown.h"
36 #include "GenericID.h"
37 
40 class ILockPosition : public IPMUnknown
41 {
42 public:
43  enum { kDefaultIID = IID_ILOCKPOSITION };
44 
45  typedef enum { kUnlock = 0x00, kLock = 0x01 } LockType;
46 
50  virtual void Set(int32 lockFlag) = 0;
51 
58  virtual int32 GetLockPosition() const = 0;
59 
63  virtual bool16 IsLocked() const = 0;
64 
68  virtual bool16 IsUnlocked() const = 0;
69 
74  virtual int32 GetLockState() const = 0;
75 
79  virtual bool16 IsLockStateLocked() const = 0;
80 
87  virtual bool16 IsPageItemLocked(bool16 selecting = kFalse) const = 0;
88 
89 };
90 
91 #endif //__ILockPosition__