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ILowResImageList.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Dave Stephens
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose:
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// The implementation of this interface provides a mechanism for optimizing the
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// copy/pasting of images. Specifically, it provides a means for NOT creating duplicates
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// of the low res proxy image which is embedded with each image at Place time. Instead,
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// the low res is tracked by this list and when an image is copied and pasted, we simply
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// bump our persistant reference count in the image list instead of duplicating all
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// of the image data. See also IScrapImageList.h.
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//
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//========================================================================================
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#ifndef __ILowResImageList__
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#define __ILowResImageList__
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#include "IPMUnknown.h"
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class
ILowResImageList
:
public
IPMUnknown
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{
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public
:
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virtual
int32
PersistAddRef
(int32 at) = 0;
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virtual
int32
PersistRelease
(int32 at) = 0;
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virtual
int32
FindImage
(
UID
lowResUID)
const
= 0;
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virtual
void
Add
(
UID
lowResUID) = 0;
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virtual
void
Remove
(int32 at) = 0;
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virtual
UID
GetUID
(int32 at)
const
= 0;
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virtual
int32
GetRefCount
(int32 at)
const
= 0;
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virtual
void
ReadWrite
(
IPMStream
* iPMStream,
ImplementationID
prop) = 0;
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};
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#endif
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ILowResImageList.h
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