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IObjectWalker.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Raveendra Madala
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __IObjectWalker__
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#define __IObjectWalker__
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#include "IPMUnknown.h"
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#include "TextWalkerServiceProviderID.h"
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#include "ObjectWalkerScopeOptions.h"
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class
IObjectWalker
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IOBJECTWALKER };
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enum
WalkerState
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{
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kEndOfDocumentReached
,
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kWalkCompleted
,
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kWalkingOnSameSpread
,
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kSpreadEndReached
,
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kMovedToNextSpread
,
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kMovedToNextDocument
,
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};
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virtual
void
Initialize
(
ObjectWalkerScopeOptions
options) = 0;
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virtual
WalkerState
GetNextItem
(
UIDRef
& ourRef) = 0;
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virtual
UIDRef
GetCurrentItem
()
const
= 0;
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virtual
UIDRef
GetCurrentSpread
()
const
= 0;
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virtual
bool16
MoveToSpread
(
UIDRef
inSpreadRef) = 0;
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virtual
bool16
SkipSpread
(
UIDRef
inSpreadRef) = 0;
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virtual
bool16
StartWithItem
(
UIDRef
inItemRef) = 0;
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};
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#endif
tmpdoxygeninput
IObjectWalker.h
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