InDesign SDK  20.5
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
IPendingInvals.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: zwilliam
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //========================================================================================
23 
24 #ifndef __IPendingInvals__
25 #define __IPendingInvals__
26 
27 #include "IPMUnknown.h"
28 #include "PMRect.h"
29 #include "TextID.h"
30 
31 class IGraphicsContext;
32 
36 class IPendingInvals : public IPMUnknown
37 {
38 public:
39  enum { kDefaultIID = IID_IPENDINGINVALS };
40 
43  virtual bool16 HasPendingInvals() = 0;
44 
47  virtual void RecordPendingInval(const PMRect& invalRect) = 0;
48 
51  virtual void ClearPendingInvals() = 0;
52 
56  virtual bool16 PlayPendingInvals(IGraphicsContext * gc) = 0;
57 
62  virtual void SetDrawnWhileDamaged(bool16 drawnWhileDamaged, IGraphicsContext * gc) = 0;
63 };
64 
65 #endif