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IPlaceGun.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: zwilliam
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __IPlaceGun__
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#define __IPlaceGun__
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#include "IPMUnknown.h"
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#include "OpenPlaceID.h"
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class
ITracker
;
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class
IPlaceGun
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IPLACEGUN };
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virtual
bool16
IsLoaded
()
const
= 0;
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virtual
uint32
CountPlaceGunUIDs
()
const
= 0;
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typedef
enum
{
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kAddToFront
,
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kAddToBack
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}
PlaceGunLocation
;
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virtual
void
LoadPlaceGun
(
UID
uid,
PlaceGunLocation
where =
kAddToBack
) = 0;
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virtual
void
EmptyFirstPlaceGunItem
() = 0;
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virtual
UID
GetFirstPlaceGunItemUID
()
const
= 0;
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virtual
UID
GetNthPlaceGunItemUID
( uint32 n )
const
= 0;
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virtual
UID
GetAbortingItemUID
()
const
= 0;
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virtual
void
SetAbortingItemUID
(
UID
uid) = 0;
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virtual
bool16
ContainsUID
(
UID
uid) = 0;
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virtual
bool16
OwnsAnyPageItemsOnLayer
(
UID
spreadLayerUID)
const
= 0;
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virtual
bool16
OwnsAnyPageItemsOnSpread
(
UID
spreadUID)
const
= 0;
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virtual
void
RotateList
(bool16 forward) = 0;
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};
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#endif
tmpdoxygeninput
IPlaceGun.h
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