InDesign SDK  20.5
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
IRenderingObjectUI.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Chris Jones
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //========================================================================================
23 
24 #ifndef __IRenderingObjectUI__
25 #define __IRenderingObjectUI__
26 
27 #include "IPMUnknown.h"
28 #include "ShuksanID.h"
29 
30 class IGraphicsPort;
31 
41 {
42  public:
43  enum { kDefaultIID = IID_IRENDERINGOBJECTUI };
44 
56  virtual void DrawProxy(IGraphicsPort* gPort, const PMRect& r) const = 0;
57 
62  virtual bool16 SupportsStroke() const = 0;
63 
68  virtual bool16 SupportsFill() const = 0;
69 
74  {
76  kNone = -1,
77 
80 
83  };
84 
93  virtual void SelectSwatchHelper (UID gfxRenderUID, ApplyAction applyAction, bool16 swatchSelectionIsUnique = kFalse) const = 0;
94 
100  virtual bool16 CustomDrawProxy() = 0;
101 
107  virtual bool16 GetProxyIconID( RsrcID& iconLarge, RsrcID& iconSmall ) = 0;
108 };
109 
110 #endif