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ITableAttributes.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Joe Shankar
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __ITableAttributes__
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#define __ITableAttributes__
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#include "IPMUnknown.h"
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#include "TablesID.h"
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class
AttributeBossList
;
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class
ITableAttributes
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_ITABLEATTRIBUTES };
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virtual
int32
CountBosses
()
const
= 0;
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virtual
ClassID
GetClassN
(int32 n)
const
= 0;
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virtual
const
IPMUnknown
*
QueryBossN
(int32 n,
PMIID
iid)
const
= 0;
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virtual
const
IPMUnknown
*
QueryByClassID
(
ClassID
classID,
PMIID
iid)
const
= 0;
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virtual
void
ApplyAttribute
(
const
IPMUnknown
* newAttribute) = 0;
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virtual
void
ApplyAttributes
(
const
AttributeBossList
* other) = 0;
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virtual
void
ClearOverride
(
ClassID
id
) = 0;
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virtual
void
ClearOverrides
(
const
AttributeBossList
* list) = 0;
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virtual
void
ClearAllOverrides
() = 0;
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virtual
const
AttributeBossList
*
GetBossList
()
const
= 0;
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};
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#endif // __ITableAttributes__
tmpdoxygeninput
ITableAttributes.h
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