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ITextAttrStrokeType.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Danielle Darling
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Used for the stroke type used for text attributes like underline/strikethrough/paragraph rules
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//
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//========================================================================================
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#ifndef __ITextAttrStrokeType__
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#define __ITextAttrStrokeType__
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#include "IPMUnknown.h"
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#include "ICompositionStyle.h"
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#include "TextAttrID.h"
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class
ITextAttrStrokeType
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_ITEXTATTRSTROKETYPE };
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typedef
ICompositionStyle::StrokeType
ValueType
;
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void
Set(
ValueType
flag)
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{
SetStrokeTypeData
(flag); }
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ValueType
Get()
const
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{
return
GetStrokeTypeData
(); }
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virtual
UID
GetUIDData
()
const
= 0;
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virtual
void
SetUIDData
(
UID
uid) = 0;
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virtual
ClassID
GetClassIDData
()
const
= 0;
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virtual
void
SetClassIDData
(
ClassID
classID) = 0;
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virtual
ICompositionStyle::StrokeType
GetStrokeTypeData
()
const
= 0;
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virtual
void
SetStrokeTypeData
(
ICompositionStyle::StrokeType
type) = 0;
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};
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#endif
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ITextAttrStrokeType.h
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