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ITextScrapCmdData.h
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5 // Owner: Michael Burbidge
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23 
24 #ifndef __ITEXTSCRAPCMDDATA__
25 #define __ITEXTSCRAPCMDDATA__
26 
27 #include "IPMUnknown.h"
28 #include "CommandID.h"
29 
30 class ITextFocus;
32 
33 //========================================================================================
34 // CLASS ITextScrapCmdData
35 //========================================================================================
36 
41 {
42 public:
43  enum { kDefaultIID = IID_ITEXTSCRAPCMDDATA };
44 
45  virtual void Set(ITextFocus* focus, IDataExchangeHandler* destinationHandler) = 0;
46  virtual ITextFocus* GetTextFocus() const = 0;
47 
48  // Commands often need access to the dataHandler that will be the target of a copy-to-scrap command.
49  // but the lifetime data handlers is very short because we revert scrap databases frequently.
50  // ReleaseDestinationHandler should be called soon after the command has completed,
51  // and definitely before the affected scrap gets reverted.
52  virtual void ReleaseDestinationHandler() = 0;
53  virtual IDataExchangeHandler* GetDestinationHandler() const = 0;
54 };
55 
56 
57 #endif
58