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IURIUtils.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Michael Easter
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Description:
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// This class defines an utility interface used to manipulate URIs.
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//
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//========================================================================================
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#ifndef __IURIUtils__
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#define __IURIUtils__
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// ----- Includes -----
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#include "IPMUnknown.h"
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#include "UtilitiesID.h"
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#include "SysFileList.h"
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#include "URIList.h"
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class
IDFIle;
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class
URI
;
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#define URIUTILS Utils<IURIUtils>()
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class
IURIUtils
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IURIUTILS };
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virtual
bool
IDFileToURI
(
const
IDFile
& file,
URI
& uri)
const
= 0;
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virtual
bool
URIToIDFile
(
const
URI
& uri,
IDFile
& file)
const
= 0;
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virtual
bool
URIListToSysFileList
(
const
URIList
& uriList,
SysFileList
& sysFileList)
const
= 0;
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virtual
bool
SysFileListToURIList
(
const
SysFileList
& sysFileList,
URIList
& uriList)
const
= 0;
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virtual
bool
CloudAssetRefToURI
(
const
std::string& assetRef,
URI
& uri)
const
= 0;
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};
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#endif // __IURIUtils__
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IURIUtils.h
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