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InterruptOnlyProgressBar.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Matt Joss
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __InterruptOnlyProgressBar__
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#define __InterruptOnlyProgressBar__
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#include "ProgressBar.h"
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class
DrawInterrupter;
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// all this does is check for key/mouse interrupts, and return WasCancelled == true if
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// they occur. It doesn't display a progress UI.
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class
CInterruptOnlyProgressImpl
:
public
CProgressBar
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{
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public
:
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CInterruptOnlyProgressImpl
(): fpInterrupt(nil) {};
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~
CInterruptOnlyProgressImpl
();
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// Check this to see if the user cancelled the action
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virtual
bool16
WasCancelled
(bool8 setGlobalErrorState = kTrue);
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// Call this anytime during the tasks to immediately terminate
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// the entire progress bar process. Usually called when an
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// error condition is encountered during one of the sub tasks.
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virtual
void
Abort
() {}
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//Enabling this will keep any subsequent progress bars from subdividing your progress bar
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virtual
void
DisableChildProgressBars
(bool16
/*disable*/
) {};
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//Not usually necessary to call this. It will return whether or not the registration of this progress
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//bar was successful(reasons for failure include another progress bar calling DisableChildProgressBars())
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virtual
bool16
WasRegisterSuccessful
() {
return
kTrue; }
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// Call this to set the position of the progressbar to a location within the specified range
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virtual
void
SetPosition
(int32) {}
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private
:
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DrawInterrupter* fpInterrupt;
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};
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#endif
tmpdoxygeninput
InterruptOnlyProgressBar.h
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