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PersistBoolData.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Tommy Donovan
6 //
7 // $Author$
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15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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21 //
22 //
23 // Interface for storing booleans persistently.
24 //
25 //========================================================================================
26 
27 #ifndef __PersistBoolData__
28 #define __PersistBoolData__
29 
30 #include "IBoolData.h"
31 #include "HelperInterface.h"
32 
33 class PersistBoolData : public IBoolData
34 {
35 public:
37  virtual ~PersistBoolData();
38 
39  virtual void Set(bool16 b);
40  virtual bool16 GetBool() const;
41  virtual void ReadWrite(IPMStream *s, ImplementationID prop);
42 
43 protected:
44  bool16 fBool;
45 
46 
47 };
48 
49 //
50 // FalseInitPersistBoolData is initialized to kFalse
51 //
53 {
54 public:
56  {
57  fBool = kFalse;
58  }
59 };
60 
61 #endif // __PersistBoolData__
62