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SwatchesObserver.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: SusanCL
6 //
7 // $Author$
8 //
9 // $DateTime$
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11 // $Revision$
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15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //
23 // Class definition for SwatchesObserver.
24 // TODO: Move to private/includes
25 //
26 //========================================================================================
27 
28 #ifndef __SwatchesObserverr__
29 #define __SwatchesObserverr__
30 
31 #include "CObserver.h"
32 
33 class ISubject;
34 class UIDRef;
36 
37 //========================================================================================
38 // Class Definition
39 //========================================================================================
47 {
48  public:
49  // ----- Initialization -----
50 
52  virtual ~SwatchesObserver();
53 
60  virtual void Update(const ClassID& theChange, ISubject* theSubject,
61  const PMIID& protocol, void* changedBy);
65  virtual void AutoAttach();
69  virtual void AutoDetach();
70 
71 
72 
73  protected:
84  virtual bool16 UpdateSwatchesUIDData (IGraphicStateRenderObjects* iGfxStateRenderObjects, const ClassID& theChange);
85 
95  virtual bool16 UpdateRenderObject (IGraphicStateRenderObjects* iGfxStateRenderObjects, ClassID targetRenderObjectClassID, UID targetRenderingUID, UID prevRenderingUID);
96 
105  virtual bool16 ApplyRenderObjectAttributes (IDataBase* iDataBase, UID targetRenderingUID, UID prevRenderingUID, bool16 swatchIsUniqueSelection = kFalse);
112  virtual bool16 ProcessGraphicStateChanges (IGraphicStateRenderObjects* iGfxStateRenderObjects, UIDRef swatchRef, const ClassID& theChange);
113 
120 
121  private:
129  bool16 ClearEveryBlock (IGraphicStateRenderObjects* iGfxStateRenderObjects, UIDRef swatchRef, const ClassID& theChange);
130 
138  bool16 HandleRenderObjectChanged (IGraphicStateRenderObjects* iGfxStateRenderObjects, UIDRef swatchRef, const ClassID& theChange);
139 
143  void LogColorBookAndName();
144 
145 };
146 
147 
148 #endif // SwatchesObserver