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TreeNode.h
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5 // Owner: Ryan Gano
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23 
24 #ifndef __TreeNode__
25 #define __TreeNode__
26 
27 #include <vector>
28 #include <boost/noncopyable.hpp>
29 
31 template<class ItemType>
32 struct TreeNode : boost::noncopyable
33 {
35  enum ChangeState {
37  kEmpty = 0,
46 
48  TreeNode(ItemType item, ChangeState state)
49  :fItem(item)
50  ,fChangeState(state)
51  ,fParent(nil)
53  {}
54 
55 
57  ItemType fItem;
58 
61 
63  bool fNewNode;
64 
66  std::vector<TreeNode *> fChildren;
67 
70 };
71 
72 #endif