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WResourceAccess.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Dave Burnard
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __WRESOURCEACCESS__
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#define __WRESOURCEACCESS__
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#include "WBaseResourceAccess.h"
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class
WResourceAccess
:
public
WBaseResourceAccess
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{
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public
:
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WResourceAccess
();
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WResourceAccess
(
IDFile
*resourceFile);
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WResourceAccess
(
PluginID
pluginID);
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~WResourceAccess
();
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static
void
SetResourceFile
(
const
IDFile
*rsrcFileLocation);
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private
:
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static
ResourceFileInfo
gPluginResourceFileInfo;
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};
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#endif
tmpdoxygeninput
WResourceAccess.h
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