![]() | InDesign SDK 20.5 |
This is the complete list of members for IUserActionSequence, including all inherited members.
| AddAction(IPMUnknown *iNewAction, int32 at=-1)=0 | IUserActionSequence | pure virtual |
| AddActions(UserActionList &newActionList, int32 position=-1)=0 | IUserActionSequence | pure virtual |
| AddRef() const =0 | IPMUnknown | pure virtual |
| Clone(IPMUnknown *iNewParent=nil)=0 | IUserActionSequence | pure virtual |
| GetActions(UserActionList &actionList)=0 | IUserActionSequence | pure virtual |
| GetName(void) const =0 | IUserActionSequence | pure virtual |
| GetSequenceID() const =0 | IUserActionSequence | pure virtual |
| kActionSequence enum value | IUserActionSequence | |
| kDefaultIID enum value (defined in IUserActionSequence) | IUserActionSequence | |
| kGroupSequence enum value | IUserActionSequence | |
| kInvalidSequenceID enum value | IUserActionSequence | |
| kSetSequence enum value | IUserActionSequence | |
| QueryInterface(PMIID interfaceID) const =0 | IPMUnknown | pure virtual |
| QueryParent(const PMIID &interfaceIID=IID_IUNKNOWN)=0 | IUserActionSequence | pure virtual |
| Record(const WideString &actionName, IPMUnknown *iUserActionAtom)=0 | IUserActionSequence | pure virtual |
| Release() const =0 | IPMUnknown | pure virtual |
| RemoveActions(UserActionList &actionList)=0 | IUserActionSequence | pure virtual |
| RemoveActionsAndChildren(UserActionList &actionList)=0 | IUserActionSequence | pure virtual |
| RemoveAllActions(void)=0 | IUserActionSequence | pure virtual |
| SequenceID enum name | IUserActionSequence | |
| SetName(UserActionSequenceName &newName)=0 | IUserActionSequence | pure virtual |
| SetName(PMString &)=0 | IUserActionSequence | pure virtual |
| SetParent(IUserActionSequence *iNewParent)=0 | IUserActionSequence | pure virtual |
| SetSequenceID(IUserActionSequence::SequenceID sequenceID)=0 | IUserActionSequence | pure virtual |
| UserActionList typedef (defined in IUserActionSequence) | IUserActionSequence | |
| UserActionSequenceName typedef (defined in IUserActionSequence) | IUserActionSequence |