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CGraphicFrameShape.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Lonnie Millett
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __CGRAPHICFRAMESHAPE__
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#define __CGRAPHICFRAMESHAPE__
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#include "CPathShape.h"
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class
IGraphicFrameData
;
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class
CGraphicFrameShape
:
public
CPathShape
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{
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public
:
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CGraphicFrameShape
(
IPMUnknown
*boss);
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virtual
~
CGraphicFrameShape
();
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protected
:
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virtual
void
DrawShape(
GraphicsData
* gd, int32 flags);
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virtual
void
DrawShape_Fill
(
GraphicsData
* gd, int32 flags);
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virtual
void
DrawShape_Hierarchy
(
GraphicsData
* gd, int32 flags);
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virtual
void
DrawShape_Stroke
(
GraphicsData
* gd, int32 flags);
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virtual
bool16 IsGraphicFrame()
const
;
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// Overridden for frames that have text
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virtual
PMRect
GetPaintedBBox
(
const
PMMatrix
& theMatrix,
const
Transform::CoordinateSpace
& coordinateSpace);
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virtual
PMRect
GetPrintedBBox
(
const
PMMatrix
& theMatrix,
const
Transform::CoordinateSpace
& coordinateSpace, bool32 includeAdornments = kTrue);
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protected
:
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IGraphicFrameData
* fFrameData;
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};
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#endif
tmpdoxygeninput
CGraphicFrameShape.h
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