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CWaxRunText.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Ric Kamicar
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __CWaxRunText__
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#define __CWaxRunText__
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#include "CPMUnknown.h"
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#include "IWaxRunText.h"
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#include "IWaxRunShape.h"
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#include "IWaxLineShape.h"
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#include "IGraphicsPort.h"
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class
CWaxRunText
:
public
CPMUnknown
<IWaxRunText>
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{
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public
:
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CWaxRunText
(
IPMUnknown
* boss) :
CPMUnknown<IWaxRunText>
(boss)
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{ }
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virtual
void
Draw
(
GraphicsData
* gd, int32 iShapeFlags, Text::DrawPassInfo::Pass pass,
const
PMRect
* areaToDraw)
const
;
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protected
:
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virtual
void
Draw
(
GraphicsData
* gd, int32 iShapeFlags,
const
PMRect
* areaToDraw)
const
= 0;
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virtual
bool16
DrawRunForCreateOutlines
(
IGraphicsPort
* gPort,
GPortAuxInfoParam
& auxInfo )
const
;
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private
:
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void
GetSelectionRects(
GraphicsData
* gd,
IWaxRun
* thisRun,
K2Vector<PMRect>
*selectedRects,
K2Vector<PMRect>
*unselectedRects)
const
;
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bool
UseSelectionClip(
bool
hasSelection,
ITextAdornment
*adornment)
const
;
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};
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#endif
tmpdoxygeninput
CWaxRunText.h
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