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DVGIFPlayerView.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Atishay Jain
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// ADOBE CONFIDENTIAL
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//
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// Copyright 2020 Adobe Inc.
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// All Rights Reserved.
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//
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// NOTICE: All information contained herein is, and remains
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// the property of Adobe Inc. and its suppliers,
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// if any. The intellectual and technical concepts contained
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// herein are proprietary to Adobe Inc. and its
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// suppliers and are protected by all applicable intellectual property
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// laws, including trade secret and copyright laws.
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// Dissemination of this information or reproduction of this material
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// is strictly forbidden unless prior written permission is obtained
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// from Adobe Inc.
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//
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//========================================================================================
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#ifndef __DVGIFPlayerView__
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#define __DVGIFPlayerView__
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#include "DVControlView.h"
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/*
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DVGIFPlayerView is Wrapper over UI_GIFPlayer.
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Added to create and manage view for GIF workflows in the application.
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For More details see DVControlView in DVControlView.h
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Sample Usage:
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InterfacePtr<IPanelControlData> iPanelControlData(this, UseDefaultIID());
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std::string path = "~/eglite.gif";
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PMString gifPath(path.c_str());
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ControlView* gifView = iPanelControlData->FindWidget(kGIFPlayerWidgetID);
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DVGIFPlayerView* view = dynamic_cast<DVGIFPlayerView*>(gifView);
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view->SetGIFPath(gifPath);
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*/
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class
DV_
DVGIFPlayerView
:
public
DVControlView
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{
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typedef
DVControlView
inherited
;
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public
:
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DVGIFPlayerView
(
IPMUnknown
*boss);
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virtual
~
DVGIFPlayerView
();
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virtual
void
DoPostCreate
();
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virtual
void
CreateDVAControl();
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virtual
void
ReCreateDVAControlWithGIFPlayer();
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virtual
PMString
GetGIFPath();
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virtual
void
SetGIFPath(
PMString
path);
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virtual
void
Activate();
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protected
:
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virtual
void
ResetWithDummyDVAControl();
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class
ID_GIFView_Impl;
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};
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#endif
tmpdoxygeninput
DVGIFPlayerView.h
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