24 #ifndef __IAnimationAttributeData__ 25 #define __IAnimationAttributeData__ 27 #include "IPMUnknown.h" 29 #include "IAnimationData.h" 30 #include "PMPathPoint.h" 39 enum {kDefaultIID = IID_IANIMATIONATTRIBUTEDATA};
53 virtual bool AddAnimation (
UID presetUID,
bool populateData =
true) = 0;
96 virtual bool SetPresetUID (
UID presetUID,
bool populateData =
true) = 0;
398 #endif // __IAnimationAttributeData__