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IAnimationBehaviorData.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Greg St. Pierre
6 //
7 // $Author$
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15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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23 
24 
25 #include "IBehaviorData.h"
26 #include "BehaviorID.h"
27 
34 {
35 public:
36  enum Operation
37  {
38  kPlay = 0,
39  kStop,
40  kPause,
41  kResume,
42 
43  kReverse,
44  kStopAll
45  };
46 
52  virtual void SetOperation(Operation operation) = 0;
53 
59  virtual Operation GetOperation() const = 0;
60 
66  virtual void SetTarget(UID const &target) = 0;
67 
73  virtual UID GetTarget() const = 0;
74 
80  virtual void SetAutoReverseOnRollOff(bool reverseOnRollOff) = 0;
81 
87  virtual bool GetAutoReverseOnRollOff() const = 0;
88 };