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IColorGroupList.h
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//========================================================================================
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//
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// ADOBE CONFIDENTIAL
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//
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// $File$
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//
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// Owner: Ankur Gupta
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 2014 Adobe Systems Incorporated
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// All Rights Reserved.
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//
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// NOTICE: All information contained herein is, and remains
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// the property of Adobe Systems Incorporated and its suppliers,
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// if any. The intellectual and technical concepts contained
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// herein are proprietary to Adobe Systems Incorporated and its
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// suppliers and are protected by trade secret or copyright law.
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// Dissemination of this information or reproduction of this material
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// is strictly forbidden unless prior written permission is obtained
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// from Adobe Systems Incorporated.
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//
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//========================================================================================
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#ifndef __ICOLORGROUPLIST__
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#define __ICOLORGROUPLIST__
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#include "IPMUnknown.h"
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#include "ColorSystemID.h"
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class
IColorGroupList
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_ICOLORGROUPLIST };
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virtual
void
AddColorGroup
(
UID
colorGroupUID, int32 pos = -1) = 0 ;
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virtual
void
RemoveColorGroup
(
UID
colorGroupUID) = 0 ;
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virtual
void
RemoveNthColorGroup
(int32 pos) = 0 ;
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virtual
void
RemoveAllColorGroups
() = 0 ;
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virtual
int32
CountColorGroups
()
const
= 0 ;
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virtual
UIDRef
GetNthColorGroup
(int32 pos)
const
= 0 ;
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virtual
int32
GetColorGroupPosition
(
UID
colorGroupUID)
const
= 0 ;
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virtual
UIDRef
FindColorGroup
(
const
PMString
& name)
const
= 0;
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};
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#endif // __ICOLORGROUPLIST__
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IColorGroupList.h
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