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IItemContext.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Richard Rodseth
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose: An ItemContext represents the context of a selection, and provides a method
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// to create a specifier based on the selection.
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//
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//========================================================================================
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#ifndef __IITEMCONTEXT__
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#define __IITEMCONTEXT__
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#include "IPMUnknown.h"
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#include "GenericID.h"
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class
ISnapTo
;
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class
IHierarchy
;
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class
IControlView
;
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#ifdef ID_DEPRECATED
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class
IItemContext :
public
IPMUnknown
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{
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public
:
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virtual
ISnapTo
* QuerySnapTo() = 0;
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virtual
IHierarchy
* QueryNewItemParent(
IControlView
* view) = 0;
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// Returns the IHierarchy to be used for new items inside
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// the context.
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};
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#endif // ID_DEPRECATED
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#endif
tmpdoxygeninput
IItemContext.h
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