InDesign SDK  20.5
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
ILibraryCmdData.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Mark VerMurlen
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //
23 // Reviewed: 9/25/98
24 //
25 // Purpose:
26 // This interface is used to pass library reference data with various library command
27 // bosses.
28 //
29 //========================================================================================
30 
31 #ifndef __ILibraryCmdData__
32 #define __ILibraryCmdData__
33 
34 #include "IPMUnknown.h"
35 #include "LibraryProviderID.h"
36 #include "LibraryAssetID.h"
37 
38 
39 class ILibrary;
40 
44 {
45 public:
46 
50  virtual void SetLibraryFile(const IDFile &libraryFile) = 0;
51 
55  virtual IDFile GetLibraryFile() = 0;
56 
60  virtual void SetSourceLibrary(ILibrary *library) = 0;
61 
65  virtual ILibrary * GetSourceLibrary() = 0;
66 
70  virtual void SetDestLibrary(ILibrary *library) = 0;
71 
75  virtual ILibrary * GetDestLibrary() = 0;
76 
80  virtual void SetAssetList(const AssetIDList& assetList) = 0;
81 
85  virtual AssetIDList& GetAssetList() = 0;
86 
91  virtual void SetUseOldName(const bool16 bUseOldName) = 0;
92 
97  virtual bool16 GetUseOldName() = 0;
98 };
99 
100 
101 #endif // __ILibraryCmdData__