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ILibraryDragDropUtils.h
1 //========================================================================================
2 //
3 // $File$
4 //
5 // Owner: Mark VerMurlen
6 //
7 // $Author$
8 //
9 // $DateTime$
10 //
11 // $Revision$
12 //
13 // $Change$
14 //
15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
16 //
17 // NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
18 // with the terms of the Adobe license agreement accompanying it. If you have received
19 // this file from a source other than Adobe, then your use, modification, or
20 // distribution of it requires the prior written permission of Adobe.
21 //
22 //
23 // Reviewed: 9/25/98
24 //
25 // Purpose:
26 // This interface is used to load the Drag&Drop Controller with asset data from
27 // a given library.
28 //
29 //========================================================================================
30 
31 #ifndef __ILibraryDragDropUtils__
32 #define __ILibraryDragDropUtils__
33 
34 #include "IPMUnknown.h"
35 #include "LibraryProviderID.h"
36 #include "LibraryAssetID.h"
37 #include "Utils.h"
38 
40 class ILibrary;
41 
45 {
46 public:
47  enum {kDefaultIID = IID_ILIBRARYDRAGDROPUTILS};
48 
55  virtual bool16 ProvideDragContent(IDragDropController* controller,
56  ILibrary* library, const AssetIDList &assetList) = 0;
57 };
58 
59 #endif // __ILibraryDragDropUtils__