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IMasterSpreadList.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Brendan O'Shea
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// An interface off the document, contains the list of master spreads
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// defined in this document.
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//
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//========================================================================================
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#ifndef __IMASTERSPREADLIST__
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#define __IMASTERSPREADLIST__
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#include "IPMUnknown.h"
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#include "MasterPageID.h"
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class
IGeometry
;
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class
UIDList
;
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class
IIterator
;
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class
IMasterSpreadList
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IMASTERSPREADLIST };
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enum
{ kAtTheEnd = -1 };
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virtual
void
InsertMasterSpreads
(
const
UIDList
& spreadToInsert, int32 posForInsert) = 0;
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virtual
void
RemoveMasterSpread
(int32 index) = 0;
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virtual
IGeometry
*
QueryNthMasterSpread
(int32 spreadIndex) = 0;
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virtual
UID
GetNthMasterSpreadUID
(int32 spreadIndex) = 0;
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virtual
int32
GetMasterSpreadCount
() = 0;
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virtual
int32
GetMasterSpreadIndex
(
IGeometry
* spread) = 0;
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virtual
int32
GetMasterSpreadIndex
(
UID
spreadUID) = 0;
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virtual
IIterator
*
NewPageIterator
() = 0;
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virtual
void
GenerateNewMasterName
(
PMString
* pPrefix,
PMString
* pName, bool16 duplicate = kFalse) = 0;
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virtual
UID
FindMasterByName
(
PMString
prefix,
PMString
basename) = 0;
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};
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#endif // __IMASTERSPREADLIST__
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IMasterSpreadList.h
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