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IMultiStateObjectBehaviorData.h
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3 // $File$
4 //
5 // Owner: Greg St. Pierre
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15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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23 
24 
25 #include "IBehaviorData.h"
26 #include "BehaviorID.h"
27 #include "FormFieldTypes.h"
28 
35 {
36 public:
37  enum Position
38  {
39  kExplicitPosition,
40 
41  kNextPosition,
42  kPreviousPosition
43  };
44 
52  virtual Position GetPosition() const = 0;
53 
59  virtual void SetTarget(UID const &target) = 0;
60 
66  virtual UID GetTarget() const = 0;
67 
73  virtual void SetState(Form::AppearanceState state) = 0;
74 
80  virtual Form::AppearanceState GetState() const = 0;
81 
89  virtual void SetSwitchToPriorStateOnRollOff(bool revertOnRollOff) = 0;
90 
98  virtual bool GetSwitchToPriorStateOnRollOff() const = 0;
99 
108  virtual void SetLoopAtBeginningOrEnd(bool loopsAtBeginningOrEnd) = 0;
109 
118  virtual bool GetLoopAtBeginningOrEnd() const = 0;
119 };