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IPanelMover.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Dave Burnard
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __IPanelMover__
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#define __IPanelMover__
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class
IControlView
;
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class
IWindow
;
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class
IPanelControlData
;
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#include "widgetid.h"
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#include "IPMUnknown.h"
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#include "PMPoint.h"
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class
IPanelMover
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IPANELMOVER };
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virtual
IControlView
*
SetPanelToMove
(
IControlView
*thePanel) = 0;
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virtual
void
MoveToWindow
(
IWindow
*theWindow, bool16 adjustWindowAccordingly = kTrue, int32 controlViewID = 0) = 0;
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virtual
void
SizeWindowToFit
(
IWindow
*theWindow) = 0;
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};
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#endif
tmpdoxygeninput
IPanelMover.h
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