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IPrintPort.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: David Berggren
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose:
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// Interface off the print port, so drawing routines have access to the
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// print client items and print object interfaces.
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//
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//========================================================================================
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#ifndef __IPrintPort__
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#define __IPrintPort__
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#include "IPMUnknown.h"
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#include "PMString.h"
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class
IPrintData
;
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class
IInkList
;
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class
IPrintPort
:
public
IPMUnknown
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{
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public
:
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virtual
IPrintData
*
GetPrintData
() = 0;
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virtual
IInkList
*
GetInkList
() = 0;
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virtual
void
GetCurrentInk
(
PMString
& currentInk) = 0;
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virtual
void
Set
(
IPrintData
*iPrtData) = 0;
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virtual
void
Set
(
IInkList
*iInkList) = 0;
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virtual
void
Set
(
PMString
& currentInk) = 0;
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};
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#endif
tmpdoxygeninput
IPrintPort.h
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