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IPropertyMgr.h
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//========================================================================================
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//
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// $File$
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//
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// Owner:
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// ADOBE CONFIDENTIAL
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//
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//========================================================================================
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#ifndef __IPropertyMgr__
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#define __IPropertyMgr__
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#include "IPMUnknown.h"
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#include "LibraryProviderID.h"
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#include "IProperty.h"
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class
IPropertyMgr
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IPROPERTYMGR };
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// ----- Add/Remove Properties -----
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virtual
UID
NewProperty
(
const
PMString
& name,
ClassID
type ) = 0;
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virtual
bool16
DeleteProperty
(
UID
propertyUID ) = 0;
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// ----- Iterating Properties -----
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virtual
int32
GetPropertyCount
()
const
= 0;
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virtual
UID
GetNthProperty
(int32 n)
const
= 0;
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// ----- Find Properties -----
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virtual
UID
FindProperty
(
const
PMString
& name )
const
= 0;
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};
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#endif
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IPropertyMgr.h
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