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IRenderingObjectDrawer.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: SusanCL
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __IRenderingObjectDrawer__
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#define __IRenderingObjectDrawer__
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#include "IPMUnknown.h"
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#include "ColorSystemID.h"
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#include "InterfaceFontInfo.h"
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class
PMRect
;
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class
IGraphicsPort
;
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class
IViewPort
;
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class
IControlView
;
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class
IGraphicsContext
;
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class
IRenderingObjectDrawer
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IRENDERINGOBJECTDRAWER };
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virtual
void
DrawRenderObjectUI
(
IViewPort
* viewPort,
IControlView
* view, SysRgn updateRgn,
PMRect
frame )
const
= 0;
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virtual
void
DrawRenderObjectUIName
(
IGraphicsContext
* gc,
const
InterfaceFontInfo
& fontInfo,
const
PMRect
& frame,
const
int16& alignment,
const
bool16& isHilited,
const
bool16& isEnabled )
const
= 0;
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virtual
void
DrawRenderObjectUISwatch
(
IGraphicsPort
* gPort,
const
PMRect
& frame )
const
= 0;
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virtual
void
DrawRenderObjectUIIcons
(
IViewPort
* viewPort,
const
SysRect
& sysFrame,
const
bool16& brightnessAware=kTrue )
const
= 0;
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};
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#endif
tmpdoxygeninput
IRenderingObjectDrawer.h
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