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ISnapToService.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Patrick Lau
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose of Interface:
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// Interface to service for providing snap on support inside a spread when a
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// page item is moved or resized.
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//
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//========================================================================================
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#ifndef __ISnapToService__
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#define __ISnapToService__
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#include "IPMUnknown.h"
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#include "ISnapTo.h"
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#include "IDocument.h"
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#include "IControlView.h"
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#include "ILayoutControlData.h"
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class
ISnapToService
:
public
IPMUnknown
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{
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public
:
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// Check the document and the current snap flags and see if
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// we want to snap to this SnapTo service
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//
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virtual
bool16 DoSnap(
IDocument
*document, SnapFlags flags) = 0;
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// Return a provider ranking to be used for determining the order of
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// invocation
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//
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virtual
PMReal
GetProviderRanking() = 0;
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// Find the snap to point given the current point and view and report
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// the type of snap found.
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//
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virtual
SnapType FindSnapPoint(
ISnapTo
* snapTo,
// Snap to interface
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IControlView
* theView,
// View being snapped in
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PMPoint
& thePoint,
// Point being snapped
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const
PMRect
* theRect,
// Rect being snapped (may be nil)
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SnapType snapType,
// How to snap the points
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PMReal
snapToZone,
// Zone for snapping
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ILayoutControlData
* layoutData) = 0;
// Current layout data
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};
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#endif //__ISnapToService__
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ISnapToService.h
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