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IWaxLineHilite.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Ric Kamicar
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Interface for iterating through Wax Runs.
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//
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//========================================================================================
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#include "IGraphicsContext.h"
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#include "PMLineSeg.h"
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#include "PMMatrix.h"
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#include "PMRect.h"
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#include "K2Vector.h"
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class
ITextSelectionAdornment
;
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class
IWaxLineHilite
:
public
IPMUnknown
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{
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public
:
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enum
{ kDefaultIID = IID_IWAXLINEHILITE };
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virtual
void
GetHighlightBounds
(
const
PMMatrix
&toWindow, bool16 XORmode,
const
PMRect
& highlightAdjust,
const
PMLineSeg
&maxTopBottom,
K2Vector<PMPolygon4>
* pSetOfHighlightBounds)
const
= 0;
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virtual
void
GetHighlightBounds
(int32 offset, int32 length,
const
PMMatrix
&toWindow, bool16 XORmode,
const
PMRect
& highlightAdjust,
const
PMLineSeg
&maxTopBottom,
K2Vector<PMPolygon4>
* pSetOfHighlightBounds)
const
= 0;
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virtual
void
DrawLineHighlight
(
IGraphicsContext
* gc,
const
K2Vector<PMPolygon4>
* pSetOfHighlightBounds)
const
= 0;
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virtual
const
ITextSelectionAdornment
*
GetTextSelectionAdornment
()
const
= 0;
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};
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tmpdoxygeninput
IWaxLineHilite.h
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