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SLCGlyphNodeList.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Adobe Developer Technologies
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __SLCGlyphNodeList_h__
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#define __SLCGlyphNodeList_h__
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class
IComposeScanner
;
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class
IDrawingStyle
;
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class
PMReal
;
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class
SLCGlyphNodeList
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{
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public
:
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SLCGlyphNode
*
CreateGlyphNode
(
IComposeScanner
* composeScanner,
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IDrawingStyle
* drawingStyle,
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TextIndex startingIndex,
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const
PMReal
& xOffset);
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void
Clear
(
void
);
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int32
Length
(
void
)
const
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{
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return
static_cast<
int32
>
(fGlyphNodeList.size());
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}
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void
Remove
(int32 index)
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{
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fGlyphNodeList.erase(fGlyphNodeList.begin() + index, fGlyphNodeList.begin() + index + 1);
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}
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SLCGlyphNode
*
operator[]
(int32 index)
const
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{
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return
fGlyphNodeList[index];
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}
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virtual
int32
GetTextSpan
(int32 fromIndex = 0)
const
;
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PMReal
GetWidth
(int32 fromIndex)
const
;
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PMReal
GetTrailingWhiteSpaceWidth
(int32 fromIndex)
const
;
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void
FitTrailingWhiteSpace
(int32 fromIndex,
const
PMReal
& widthScaleFactor);
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virtual
void
Dump
(int32 fromIndex = 0,
const
char
* msg =
""
)
const
;
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private
:
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K2Vector<SLCGlyphNode*>
fGlyphNodeList;
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};
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#endif // __SLCGlyphNodeList_h__
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// End, SLCGlyphNode.h
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tmpdoxygeninput
SLCGlyphNodeList.h
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