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SequenceCmd.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: jargast
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __SequenceCmd__
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#define __SequenceCmd__
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#include "Command.h"
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class
ICommandSequence
;
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class
SequenceCmd
:
public
Command
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{
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public
:
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SequenceCmd
(
IPMUnknown
*boss);
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virtual
~
SequenceCmd
();
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virtual
void
Do
() = 0;
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protected
:
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// Begins a sequence and gives it the name of the wrapping command.
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// Also sets the undoability of the sequence to the undoabiity of
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// wrapping command.
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virtual
void
BeginSequence();
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// Ends the sequence. Will abort the sequence on error.
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virtual
void
EndSequence();
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// Return the command sequence itself.
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ICommandSequence
* GetSequence() {
return
(fCmdSequence); }
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private
:
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ICommandSequence
* fCmdSequence;
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};
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#endif // __SequenceCmd__
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SequenceCmd.h
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