#include <IApplyTableBorderCmdData.h>
|
| enum | { kDefaultIID = IID_IAPPLYTABLEBORDERCMDDATA } |
| |
IApplyTableBorderCmdData is the primary data interface for the command to apply a table border to a table
Duplicates the object passed in
- Parameters
| other* | The one to duplicate |
| virtual const AttributeBossList& IApplyTableBorderCmdData::GetApplyAttrList | ( | void | | ) | const |
| pure virtual |
Get the data to apply to the table border:
- Returns
- AttributeBossList& The attributes being applied to the table border (color, weight, stroke type, tint, overprint)
| virtual const AttributeBossList& IApplyTableBorderCmdData::GetBottomList | ( | void | | ) | const |
| pure virtual |
Get the data to apply to the bottom side of the table border:
- Returns
- AttributeBossList& The attributes being applied (color, weight, stroke type, tint, overprint)
Get the data to apply to the left side of the table border:
- Returns
- AttributeBossList& The attributes being applied (color, weight, stroke type, tint, overprint)
| virtual const AttributeBossList& IApplyTableBorderCmdData::GetRightList | ( | void | | ) | const |
| pure virtual |
Get the data to apply to the right side of the table border:
- Returns
- AttributeBossList& The attributes being applied (color, weight, stroke type, tint, overprint)
Get the data to apply to the top side of the table border:
- Returns
- AttributeBossList& The attributes being applied (color, weight, stroke type, tint, overprint)
| virtual void IApplyTableBorderCmdData::SetApplyAttrList | ( | const AttributeBossList & | attrs | ) | |
| pure virtual |
Set the data about what to apply:
- Parameters
| attrs | The attributes being applied to the table border (color, weight, stroke type, tint, overprint) |
| virtual void IApplyTableBorderCmdData::SetBottomList | ( | const AttributeBossList & | attrs | ) | |
| pure virtual |
Set the data about what to apply to the bottom side of the board:
- Parameters
| attrs | The attributes being applied (color, weight, stroke type, tint, overprint) |
Set the data about what to apply to the left side of the board:
- Parameters
| attrs | The attributes being applied (color, weight, stroke type, tint, overprint) |
| virtual void IApplyTableBorderCmdData::SetRightList | ( | const AttributeBossList & | attrs | ) | |
| pure virtual |
Set the data about what to apply to the right side of the board:
- Parameters
| attrs | The attributes being applied (color, weight, stroke type, tint, overprint) |
Set the data about what to apply to the top side of the board:
- Parameters
| attrs | The attributes being applied (color, weight, stroke type, tint, overprint) |