InDesign SDK  20.5
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
INewStorySignalData Class Referenceabstract

#include <INewStorySignalData.h>

Inheritance diagram for INewStorySignalData:
IPMUnknown

Public Types

enum  { kDefaultIID = IID_INEWSTORYSIGNALDATA }
 

Public Member Functions

virtual void Set (ICommand *newStoryCmd, const UIDRef &textModel)=0
 
virtual ICommandGetNewStoryCmd ()=0
 
virtual const UIDRefGetTextModel () const =0
 
- Public Member Functions inherited from IPMUnknown
virtual IPMUnknownQueryInterface (PMIID interfaceID) const =0
 
virtual void AddRef () const =0
 
virtual void Release () const =0
 

Detailed Description

Data sent with the newdoc signal

Member Function Documentation

virtual ICommand* INewStorySignalData::GetNewStoryCmd ()
pure virtual

Get the ICommand that created this new story. May be nil.

virtual const UIDRef& INewStorySignalData::GetTextModel () const
pure virtual

Get the UIDRef of the story that was just created.

See Also
ITextModel.
virtual void INewStorySignalData::Set (ICommandnewStoryCmd,
const UIDReftextModel 
)
pure virtual

The signal data is loaded with the new story's UIDRef and possibly the creating command by the new story command.