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HypAdapter.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: Adobe Developer Technologies
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//========================================================================================
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#ifndef __HypAdapter__
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#define __HypAdapter__
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#include "IHyphenationService.h"
// for LinguisticServiceMode
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#include "Hyp.h"
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#include "LanguageID.h"
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class
TextCharBuffer
;
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class
IHyphenatedWord
;
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class
HypAdapter
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{
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public
:
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virtual
PMString
GetDictionaryFolderPath
();
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virtual
void
Install
(
Hyp::HyphenationServices
& hyphenationServices,
const
PMString
& rPath);
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virtual
IHyphenatedWord
*
Hyphenate
(
const
TextCharBuffer
& rWord, uint16 nMinTail, uint16 nMinHead,
const
LinguisticServiceMode& serviceMode,
const
LanguageID& languageID);
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protected
:
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virtual
void
installService
(
Hyp::HyphenationServices
& hyphenationServices,
const
PMString
& rPath,
const
LanguageID& languageID,
const
PMString
& languageName,
const
PMString
& primaryLanguageName,
const
PMString
& subLanguageName);
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virtual
PMString
getDictionaryFile
(
const
LanguageID& languageID);
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virtual
void
findHyphenationPoints
(
const
TextCharBuffer
& rWord, uint16 nMinTail, uint16 nMinHead,
const
LinguisticServiceMode& serviceMode,
const
LanguageID& languageID,
Hyp::HyphenationPoints
& hyphenationPoints);
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virtual
char
*
textCharToChar
(
const
TextCharBuffer
& rWord);
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};
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#endif // __HypAdapter__
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tmpdoxygeninput
HypAdapter.h
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